Both had their share of jump scares and something's chasing me, but they also took a more cerebral approach to the genre than the original Outlast games, and were better for it. What I'm most curious about is how The Outlast Trials will compare to other recent horror games, particularly Soma and Amnesia: Rebirth. However, you will have to earn those tools and work hard to improve them." Murkoff will provide tools you can use to increase your stealth capabilities, create opportunities to flee, slow down enemies, and more. To unlock AMPs, reach the required level for the ability by gaining XP in trials, then speak to Dorris to purchase them from her.įor more guides on the game, see The Outlast Trials section."In pure Outlast fashion, the core gameplay involves avoiding enemies, hiding from them, and trying to run away. To get Amps, reach level 10, visit Dorris in the cafeteria area of the institute, navigate to the Loadout screen, and select the abilities you want to fill your AMP slots. Temporarily increases speed and stamina after taking damage.Īllows full sanity restoration over time and reduces the duration of psychosis in half. Lessens noise created by running and opening doors. Health starts regenerating immediately when in a hiding spot.Įnhances the damage done by thrown bricks and bottles. Stamina begins to replenish instantly when hiding.Įnhances the noise of thrown bricks and bottles, making them more effective distractions. Here is a list of all Amp abilities in The Outlast Trials: AmpĪllows silent movement over broken glass. In The Outlast Trials, players can equip up to 3 Amp abilities at a time.
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